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#include "sflsock.h"
sock_t
connect_UDP_fast (
    const struct sockaddr_in *sin       /*  Socket address structure         */
)
Creates a UDP socket and connects it to a specified host/port address. Returns a socket number or INVALID_SOCKET. In that case you can get the reason for the error by calling connect error (). This may be:
| IP NOSOCKETS | Sockets not supported on this system | 
| IP BADHOST | Host is not known | 
| IP BADPROTOCOL | Cannot understand protocol name | 
| IP SOCKETERROR | Cannot open a socket | 
| IP CONNECTERROR | Cannot connect socket | 
{
    ASSERT (sin);
    return (connect socket (NULL,       /*  No host name                     */
                            NULL,       /*  No service name                  */
                            "udp",      /*  Protocol is UDP                  */
                            sin,        /*  We have a prepared address       */
                            1, 0));     /*  1 retry, no waiting              */
}
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