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SFL Version 2.11 |
#include "sflsock.h" int write_TCP ( sock_t handle, /* Socket handle */ const void *buffer, /* Buffer containing data */ size_t length /* Amount of data to write */ )
Writes data to the socket. On UNIX, VMS, OS/2, calls the standard write function; some other systems have particular ways of accessing sockets. If there is an error on the write this function returns SOCKET_ERROR. You can handle errors (in sockerrno) as fatal except for EAGAIN which indicates that the operation would cause a non-blocking socket to block, and EPIPE or ECONNRESET which indicate that the socket was closed at the other end. Treat EWOULDBLOCK as EAGAIN.
{ #if (defined (DOES_SOCKETS)) # if (defined (__UTYPE_BEOS)) return (send ((SOCKET) handle, buffer, length, 0)); # elif (defined (__UNIX__) || defined (__VMS__) || defined (__OS2__)) return (write ((SOCKET) handle, buffer, length)); # elif (defined (__WINDOWS__)) int rc; /* Return code from call */ ASSERT (buffer); rc = send ((SOCKET) handle, buffer, length, 0); return (win_error (rc)); # else # error "No code for function body." # endif #else return ((int) SOCKET_ERROR); /* Sockets not supported */ #endif }
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