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SFLVersion 2.11 |
#include "sflbits.h"
void
bits_destroy (
BITS *bits)
Releases all memory used by a bitstring and deletes the bitstring. Do not refer to the bitstring after calling this function.
{
int
block_nbr; /* Bitstring block number */
ASSERT (bits);
/* Free all blocks allocated to bitmap */
for (block_nbr = 0; block_nbr < bits-> block_count; block_nbr++)
mem_free (bits-> block [block_nbr]);
mem_free (bits);
}
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